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Jumat, 30 November 2012

Hack Empires & Alies

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Hack Coins Dan Oil , Tambang Biji
Sepertinya Hack Coin dan Oil Plus tambang bijih muncul lagi nih gan... Nih Cuma Info dan belum saya coba. Tapi Saya Juga Mau Buat Nih heheehehehe, jadi kalian yang ingin nyusul silahkan! saya sarankan jangan lebih dari 2b Ok!! [ Serakah Loe ] Lebih dari 2b Smuanya g keliatan kayak punya gua dulu. gak percaya lo??? Cobain aja sono.

Tools:
Browser Mozilla or chrome
Charles Download [ Here ]
Kalau Kurang Mengerti, Bisa Lihat Vidio Nya di : [ SINI ]


NB : Kalau Cheat nya gak Work lagi,
Berarti Nasib Mu Kurang Bagus Nak :p
Jika Cheat Tdiak Work, Jgn Marah2 d sne ia :D .

Gua Dah Capek Ngetik nya :D

 Cara Mempercepat Kontrak Pekerja
Sekarang anda tidak perlu menunggu lama untuk membuat unit anda karena cheat ini simple mepercepat pekerjaan dan unit akan otomatis masuk di inventori anda silahkan di coba..
Contoh foto: jalankan cheat lalu pindah bangunan ke Grand Citadel
Contoh 1
                                            


foto : Grand Citadel

                                             
kalo bangunan di pindakan ke grand citedel akan mepercepat bangunan 1 jam lebi dan bila anda di tepat kan di grand citadel dan La Station Militaire anda akan meperjepat bangunan 2 jam lebi dan bila unit suda jadi anda tingal klick dan otomatis unit anda akan masuk invectori andafoto La Station Militaire

                                                
contoh 2
                                             

contoh 3

                                             


kalau anda malas nonton video nya anda bisa ikutin kata-kata saya
4 bytes ganti text/string lalu cari : makesDepotStorableItems="true"
kalau sudah ketemu taruh kebawa semua lalu ganti makesDepotStorableItems="false

kalau kurang lengkap lihat videonya di : [ SINI ]

Hack Unit Lebih Simple



Sama Aja Ini Dengan Ambil Pasukan Orang hehehehehehe
Sekarang Nih Video Buat Pasukan Unit Tier 8 sudah Menyebar Luas tapi Dari Videonya Ada Yang Susah
Kalo Yang Ini ni Lebih Simple Coba Anda Buat Pasukan Dengan Cheat Engine (DIBAWAH INI CARANYA)

Tools Yang Dibutuhkan :

  1. Cheat Engine [DOWNLOADHERE]
  2. Mozilla Firefox Atau Bisa Juga Google Chrome
Tutornya :
  1.  Espionage HQ-->clone tier 7-8.
  2.  Kunjungi tetangga -->open CE -->String U111   ( Tank SU )-->ubah UN08 (Tarantulus)
  3.  Klik Clone pada Tarantulus tetangga.
  4.  Kembali ke rumah.
  5.  Buka Inventaris-->klik Perangkat Dukungan (US15)-->open CE-->String US15-->UN08
  6.  baru dimasukkan kedalam depot.
  7.  Reload.
  8.  Setelah Reload Check depot dan keluarkan Gold Varun tempatkan dilaut.
  9.  Bawa Perang 5x.
Maaf Ya Gak Ada Videonya Kalo Mau Nonton Disini AJA
 
 
 
Hack Unit Tier 8
 
 
Zyngo New Release unit tier 8, Strength 1300 and Full Upgrade Unit 1560, The Scion Item Code UM38.  


  

The Kilowatt Kode : UT49
Information
Health1300
Tier ClassTier 8 Unit
ClassArtillery
Good againstTank Enemy-icon.png  Battleship Enemy-icon.png Bomber Enemy-icon.png
 Size1x1
Defense Area3x3
General Costs
Empire PointsEmpire Points-icon.png 1,000 Empire Points
Upgraded Information
Health1560

Boleh Copas Tetapi Sertakan Sumber

Semoga Bermanfaat
 
 

Created : Doni Efandy
Thx To : RPD_MichaelINFAX
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Marvel Avengers

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0 Marvel Avengers Alliance : Score Hack + 1 Hit Iron Man On June 2012


Kali ini kita akan membahas soal "CHEAT MARVEL AVENGERS : ALLIANCE " Salah satu game terpopuler di facebook akhir akhir ini.

Oke, hal-hal yang kita perlukan adalah :

-Cheat Engine [HERE]
-Trainer 1 Hit [HERE]
-Trainer Score Hack [HERE]
-Jika anda ingin menggunakan hack score dengan Cheat Engine, anda dapat menggunakan script ini [HERE]
-Mozilla Firefox [ Not working to Google Chrome, IE, or Opera Mini ]

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Cheat MASMED , Hack Title

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F1 : 1st Simple minimize
F2 : Minimize Off
Numpad 1-0 : Mission Card Hack
Delete : Riset Mission Card
F8 : Map Hack (TrainingCam)
F9 : Downtown
F10 : Luxville
F11 : Title Hack
F12 : Grade Hack
Home : Spion Mode
Bomber : ******



                                                          Download 




-Cara jalankan map hack :cari rum BM luxville/downtown
-Misal rum yang kita masuki Rum luxvile
-sebelum star/play pencet F8
-setelah itu baru play/start dan langsung pencet F10 sebelum loading screen
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Kamis, 15 November 2012

Cara Membuat Cheat D3D Cheat PB

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Cara membuat Cheat Point Blank(PB) D3D Menu

Para sahabat Cakramnet Cheat PB, Kali ini saya akan mengupas tentang bagaimana caranya membuat Cheat Point Blank (PB) D3D menu. Tak usah banyak basa-basi langsung kita mulai saja Tutorial membuat Cheat Point Blank ini. Okey Gan dah Siap.....

 


Alat yang dibutuhin :

=> VC++ 2010
=> Microsoft DirectX 9.0 SDK (Summer 2004)


Langkah Pertama :
1. Buka Visual C++ 2010 Express Edition, Setelah itu buat New Project.
2. Pilih Visual C++, Empty Project dan namakan dengan zenix D3Dbase.

3. Ok Project telah dibuat, Setelah itu buat Header lalu Klik pada Project dan pilih Add New Item.

Pilih Header File dan Namai dengan zenixMenuClass.h dan isikan code berikut:

//==================================================================
// This file is part of zenixbase d3d v1
// (c) copyright zenix 2010
// special thanks to:
//Doni Efandy
// //mcz yang selalu dukung gw
/doni-efandy.blogspot.com/
//==================================================================
#include "Functions.h"
typedef struct{
int index;
char * title;
int *hack;
int hackmaxval;
int hacktype;
DWORD HCOLOR;
}ITEM;
class zenixMenu {
public:
LPDIRECT3DDEVICE9 pDevice;
LPD3DXFONT pFont;

int hackcount;
int selector;
int x,y,w,h;
DWORD COLOR;

ITEM HACKITEM[99];
char hackrval[256];

void CreateItem(int index, char * title, int *hack,int hackmaxval=1,int hacktype=0);
void BuildMenu(char * menuname, int x, int y, int h, int w, DWORD TITLECOL, DWORD BACKCOLOR, DWORD BORDERCOLOR, LPDIRECT3DDEVICE9 pDevice);
void RenderMenu();
};
typedef HRESULT ( WINAPI* oReset )( LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters );
typedef HRESULT (WINAPI* oEndScene)(LPDIRECT3DDEVICE9 pDevice);
//Colors A,R,G,B Gan Silahkan dipakai untuk membuat Chams
#define RED D3DCOLOR_ARGB(255, 255, 0, 0)
#define GREEN D3DCOLOR_ARGB(255, 0, 255, 0)
#define BLUE D3DCOLOR_ARGB(255, 0, 0, 255)
#define WHITE D3DCOLOR_ARGB(255, 255, 255, 255)
#define BLACK D3DCOLOR_ARGB(255, 0, 0, 0)
#define YELLOW D3DCOLOR_ARGB(255, 255, 255, 0)
#define TEAL D3DCOLOR_ARGB(255, 0, 255, 255)
#define PINK D3DCOLOR_ARGB(255, 255, 240, 0)
#define ORANGE D3DCOLOR_ARGB(255, 255, 132, 0)
#define LIME D3DCOLOR_ARGB(255, 198, 255, 0)
#define SKYBLUE D3DCOLOR_ARGB(255, 0, 180, 255)
#define MAROON D3DCOLOR_ARGB(255, 142, 30, 0)
#define LGRAY D3DCOLOR_ARGB(255, 174, 174, 174)
#define DGRAY D3DCOLOR_ARGB(255, 71, 65, 64)
#define BROWN D3DCOLOR_ARGB(255, 77, 46, 38)
#define SHIT D3DCOLOR_ARGB(255, 74, 38, 38)
4. Setelah itu buat Header lagi dan Beri Nama dengan Functions.h dan Isi dengan code berikut :

//==================================================================
// This file is part of zenixbase d3d v1
// (c) copyright zenix 2010
// special thanks to:
// Doni Efandy/
// //mcz yang selalu dukung gw
// doni-efandy.blogspot.com
//==================================================================
#include "SystemIncludes.h"
void PrintText(char pString[], int x, int y, D3DCOLOR col, ID3DXFont *font)
{
RECT FontRect = { x, y, x+500, y+30 };
font->DrawText( NULL, pString, -1, &FontRect, DT_LEFT | DT_WORDBREAK, col);
}
void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice )
{
if( w < 0 )w = 1; if( h < 0 )h = 1; if( x < 0 )x = 1; if( y < 0 )y = 1; D3DRECT rec = { x, y, x + w, y + h }; pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 );
}
void DrawBorder( int x, int y, int w, int h, int px, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice )
{
FillRGB( x, (y + h - px), w, px, BorderColor, pDevice );
FillRGB( x, y, px, h, BorderColor, pDevice );
FillRGB( x, y, w, px, BorderColor, pDevice );
FillRGB( (x + w - px), y, px, h, BorderColor, pDevice );
}
void DrawBox( int x, int y, int w, int h, D3DCOLOR BoxColor, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice )
{
FillRGB( x, y, w, h, BoxColor, pDevice );
DrawBorder( x, y, w, h, 1, BorderColor, pDevice );
}
bool isMouseinRegion(int x1, int y1, int x2, int y2) {
POINT cPos;
GetCursorPos(&cPos);
if(cPos.x > x1 && cPos.x < x2 && cPos.y > y1 && cPos.y < y2){ return true; } else { return false; } } bool bCompare(const BYTE* pData, const BYTE* bMask, const char* szMask) { for(;*szMask;++szMask,++pData,++bMask) if(*szMask=='x' && *pData!=*bMask) return 0; return (*szMask) == NULL; } DWORD FindPattern(DWORD dwAddress,DWORD dwLen,BYTE *bMask,char * szMask) { for(DWORD i=0; i
5. Buat Header lagi beri Nama SystemIncludes.h dan Isikan code berikut :

//==================================================================
// This file is part of zenixbase d3d v1
// (c) copyright zenix 2010
// special thanks to:
// Doni Efandy
// //mcz yang selalu dukung gw
// doni-efandy.blogspot.com
//==================================================================
#include
#include
#include
#include
#pragma comment(lib,"d3dx9.lib")
6. Klik pada Source Files kemudian Add New Item pilih C++ File (.cpp) Beri Nama D3dbase.cpp Isikan code berikut :


//==================================================================
// This file is part of zenixbase d3d v1
// (c) copyright zenix 2010
// special thanks to:
// Doni Efandy
// //mcz yang selalu dukung gw
/doni-efandy.blogspot.com/
//==================================================================
#include "zenixMenuClass.h"

oReset pReset;
oEndScene pEndScene;

zenixMenu dMenu;

LPDIRECT3DDEVICE9 g_pDevice = 0;
//Mengatur Offset Font Menu Hack
int xFontOffSet = 15;
int hackopt1;
int MenuHeight = 10;
int show=1;
int b = 0;
//==================================================================
//Menu HACK
int hack1 = 0;
int hack2 = 0;
int hack3 = 0;
int hack4 = 0;
int hack5 = 0;
//==================================================================
void zenixMenu::CreateItem(int index, char * title, int *hack, int hackmaxval,int hacktype)
{
hackcount++;
HACKITEM[hackcount].index = index;
HACKITEM[hackcount].hack = hack;
HACKITEM[hackcount].hackmaxval = hackmaxval;
HACKITEM[hackcount].hacktype = hacktype;
// Mengatur tinggi rendahnya Menu Hack
PrintText(title, xFontOffSet, index*15,HACKITEM[hackcount].HCOLOR,pFont); }
void zenixMenu::BuildMenu(char * menuname, int x, int y, int h, int w, DWORD TITLECOL, DWORD BACKCOLOR, DWORD BORDERCOLOR, LPDIRECT3DDEVICE9 pDevice)
{
if(GetAsyncKeyState(VK_INSERT)&1)show=(!show); //Memunculkan Menu HACK (INSERT)
if(!show) {
DrawBox(0,0, w, 20, BACKCOLOR, BORDERCOLOR, pDevice);
PrintText(menuname, 5, 2, TITLECOL, pFont);
return;
}

DrawBox(x,y, w, h, BACKCOLOR, BORDERCOLOR, pDevice); // Sesuaikan dengan Base Menu HACK
PrintText(menuname, x+10, y+2, TITLECOL, pFont);
CreateItem(1,"Ammo", &hack1);
CreateItem(2,"Recoil", &hack2);
CreateItem(3,"Wallhack", &hack3);
CreateItem(4,"Chams", &hack4);
CreateItem(5,"Apa aja deh", &hack5);
RenderMenu();
}

void zenixMenu::RenderMenu() //Hotkey menu
{
if(GetAsyncKeyState(VK_DOWN)&1)
selector++;

if(GetAsyncKeyState(VK_UP)&1)
if(selector > 1)
selector--;

if (GetAsyncKeyState(VK_RIGHT)<0){ for(int i=0;i < (hackcount+1);i++){ if(selector == HACKITEM[i].index){ if(*HACKITEM[i].hack < HACKITEM[i].hackmaxval) *HACKITEM[i].hack += 1; } } } if (GetAsyncKeyState(VK_LEFT)<0){ for(int i=0;i < (hackcount+1);i++){ if(selector == HACKITEM[i].index){ *HACKITEM[i].hack = 0; Sleep(200); } } } for(int i=0;i < (hackcount+1);i++){ if(selector == HACKITEM[i].index) HACKITEM[i].HCOLOR = GREEN; else HACKITEM[i].HCOLOR = RED; } for(int i=1; i<(hackcount+1); i++){ if(HACKITEM[i].hacktype == 0){ if(*HACKITEM[i].hack == 1) // Mengatur tinggi rendahnya Menu Hotkey PrintText("On", xFontOffSet+100, HACKITEM[i].index*15,WHITE,pFont); else PrintText("Off", xFontOffSet+100, HACKITEM[i].index*15,RED,pFont); } } if(selector < 1) selector = 1; if(selector > hackcount)
selector = 1;

hackcount = 0;
}
void TestThread() //Memunculkan texk jika ON/OFF
{
if( hack1 == 1)
PrintText("Jika Ammo [ON] text akan berubah warna", 30, 200, GREEN, dMenu.pFont);
else
PrintText("Jika Ammo [ON] text akan berubah warna", 30, 200, RED, dMenu.pFont);
} //Sesuaikan saja
void ReFont(LPDIRECT3DDEVICE9 pDevice) //Untuk penggantian font
{
if (g_pDevice != pDevice)
{
g_pDevice = pDevice;
try
{
if (dMenu.pFont != 0)
dMenu.pFont->Release();
} catch (...) {}
dMenu.pFont = 0;
D3DXCreateFontA(pDevice, 14, 0, FW_BOLD, 0, 0, DEFAULT_CHARSET, OUT_TT_ONLY_PRECIS, PROOF_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &dMenu.pFont );
}
}

HRESULT WINAPI Reset(IDirect3DDevice9* pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters )
{
dMenu.pFont->OnLostDevice();

HRESULT hRet = pReset(pDevice, pPresentationParameters);

dMenu.pFont->OnResetDevice();

return hRet;
}
// Menu TITLE
HRESULT WINAPI EndScene(LPDIRECT3DDEVICE9 pDevice)
{
ReFont(pDevice);
dMenu.BuildMenu("Nyit-nyit.net 2010",0,0,190,200,RED,BLACK,GREEN,pDevice);
TestThread();
return pEndScene(pDevice);
}


int D3Dinit(void)
{
DWORD hD3D, adr, *vtbl;
hD3D=0;
do {
hD3D = (DWORD)GetModuleHandle("d3d9.dll");
Sleep(10);
} while(!hD3D);
adr = FindPattern(hD3D, 0x128000, (PBYTE)"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx");
if (adr) {
memcpy(&vtbl,(void *)(adr+2),4);
pReset = (oReset) DetourFunction((PBYTE)vtbl[16] , (PBYTE)Reset ,5);
pEndScene = (oEndScene) DetourFunction((PBYTE)vtbl[42], (PBYTE)EndScene,5);
}
return 0;
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);

if ( dwReason == DLL_PROCESS_ATTACH ) {

CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3Dinit, NULL, NULL, NULL);
}
if( dwReason == DLL_PROCESS_DETACH) {
dMenu.pFont->Release();
}
return TRUE;
}

Attached Image:
 3.jpg
7. Kemudian Save All Project.
8. Setelah project telah di Save lalu Compile/Start Debugging.

Attached 
Image: 2.jpg
Jangan lupa rubah Properties Project rubah Application (.exe) menjadi Dinamic Library (.dll)

Pada Fungtions.h void *DetourFunction



void *DetourFunction (BYTE *src, const BYTE *dst, const int len)
{
BYTE *jmp;
DWORD dwback;
DWORD jumpto, newjump;

VirtualProtect(src,len,PAGE_READWRITE,&dwback);

if(src[0] == 0xE9)
{
jmp = (BYTE*)malloc(10);
jumpto = (*(DWORD*)(src+1))+((DWORD)src)+5;
newjump = (jumpto-(DWORD)(jmp+5));
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = newjump;
jmp += 5;
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = (DWORD)(src-jmp);
}
else
{
jmp = (BYTE*)malloc(5+len);
memcpy(jmp,src,len);
jmp += len;
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = (DWORD)(src+len-jmp)-5;
}
src[0] = 0xE9;
*(DWORD*)(src+1) = (DWORD)(dst - src) - 5;

for(int i = 5; i < len; i++) src[i] = 0x90; VirtualProtect(src,len,dwback,&dwback); return (jmp-len); } 
 bisa kalian ganti dengan:

void *DetourFunction (BYTE *src, const BYTE *dst, const int len)
{
BYTE *jmp = (BYTE*)malloc(len+5);
DWORD dwBack;

VirtualProtect(src, len, PAGE_EXECUTE_READWRITE, &dwBack);
memcpy(jmp, src, len);
jmp += len;
jmp[0] = 0xE9;
*(DWORD*)(jmp+1) = (DWORD)(src+len - jmp) - 5;
src[0] = 0xE9;
*(DWORD*)(src+1) = (DWORD)(dst - src) - 5;
for (int i=5; i

Semoga Bermanfaat ^_^

Created : Doni efandy
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Rabu, 14 November 2012

Cheat Farm Ville 2 ( Lengkap )

0 komentar
Cheat Rarm Ville 2 Translate to English

How to Get Free ChainSaw using cheat engine on FarmVille 2

  1. Open FarmVille 2 & Cheat Engine
  2. Buy "stone gate" (rock arch) then put on your farm
  3. Scan with Cheat Engine "e_deco_arch_rock" and change "e_viral_chainsaw"
  4. And enter the "stone gate" (rock arch) into iventory.
  5. Wait a few moments, then reload your FarmVille 2
  6. Open your FarmVille 2 then check inventory

Get Building Materials and Quest Items using Cheat Engine

Note: In this example we are trying to get the "Pumpkin Bag"
  1. Open Cheat Engine
  2. Buy Shrub Round in Decoration
  3. In Cheat Engine Change Value Type : Text/String
  4. Scan "e_deco_shrub_round" change with "e_viral_pumpkinbag"
  5. Move all the shrub round to inventory .. wait for a minute then refresh
  6. Viola you've got it.
Example for for halloween candy
  1. Open FarmVille 2
  2. Plant strawberry 
  3. Open Cheat Engine 6.
  4. And search : e_rare_crop_strawberry Change to : e_rare_halloween_candy
  5. go to Game ..make speed grow strawberry ready to harvest...
  6. You got halloween candy if u harvest strawberry.

Other FarmVille 2 Codes for Materials and Quest Items

*and some hints
  • e_resource_bottle_pack_10
  • e_resource_water_can_pack_30
  • e_resource_instagrow_pack_25
  • e_resource_feed_bag_pack_25
  • e_deco_bbq_chair_adirondack
  • e_resource_energy_pack_1
  • e_resource_energy_pack_2
  • e_resource_energy_pack_10
  • e_resource_energy_pack_15
  • e_building_watertrough_3
  • e_resource_sugar_pack_10
  • e_resource_sugar_pack_5
  • e_resource_salt_pack_10
  • e_resource_salt_pack_5
  • e_resource_salt_pack_10
  • e_resource_sugar_pack_10
  • e_deco_halloween_scarecrow_vampire
  • e_resource_fertilizer_bag_pack_10
  • e_resource_fertilizer_bag_pack_1
  • e_resource_fertilizer_bag_pack_5
  • kite_flying_green
  • e_building_silo_l11
  • e_tree_fruit_orange

Harvest Hen House Cheat

  1. Open FarmVille 2 & Cheat Engine
  2. Change Type Value to Double
  3. Scan 86400
  4. Change record Value to 1
  5. Harvest Hen house multiple times to find all exotic eggs. (and thousands of normal eggs)
  6. Trade the 5 exotic eggs for Exclusive Polish Silver Laced Chickens that give the red eggs
  7. Put as many PSL chickens that you want
  8. If you scan with 14400 and change value to 1 you can harvest your water wells forever
There are a lot of cheats around this month regarding Speed Exp, Expansion Cheats.

Baby Bottle Cheat

*requires cheat engine 6.1, firefox and Zero farm bucks
  1. Open Firefox then start Farmville 2
  2. Open Cheat Engine 6.1
  3. Go to Cheat Engine search for FlashPlayerPlugin_xx_x_xxx_xxx.exe 
  4. Change VALUE TYPE ''4 Bytes'' to ''Text''
  5. On Farmville 2 Open up the shop and go to where the baby bottles are (Should be in the 'Consumables' tab)
  6. Scan for ''coins''
  7. Select all coins text 
  8. Change the value of ''coins'' into ''farm bucks''
  9. Buy all 3 packs till it say you reach 100!

How to Cheat Silo and Water Well

  1. buy the shrub round under decoration worth 25
  2. put as many as you want in farm
  3. open Cheat Engine and scan "e_deco_shrub_round"
  4. drag all the result down and change it to e_building_well_l1 for well and e_building_silo_l1 for silo
  5. now go back to farm and store all the shrub
  6. refresh and look into your inventory they are now sitting pretty over there.

Cheat Water Bar Bonus

  1. Buy hay wagon in market and place it on farm
  2. Open Cheat Engine Scan for 2250 under 4bytes
  3. Drag all the result down and change it to 1M or 2M (2000000)
  4. Now in Cheat Engine again set the value to string or text and type coins and make another scan
  5. Drag all the result down and change coins to water
  6. Go back to farm and sell your hay wagon
  7. Your now big time with water

Buy Unlimited Silo

  1. Open Fv2 full load
  2. if u don't have Buy orange Tree 1 or 2 .. and give it water
  3. Open Cheat Engine 6.2 (CE)
  4. Change value type to string
  5. type text in value to = e_tree_fruit_orange
  6. change to = e_building_silo_l11
  7. back to ur farm.( ur Game).and buy Orange Tree
  8. try to place.... if Not place... refesh game ..see what u get it

Buy Anything with Coins (Including Farm Bucks Items)

1. Open Cheat Engine, in the Value Type chose Array of Byte. First scan 40 42 0F 00 40 42 0F 00 00 00 00 00 , select all the addresses and using red arrow drop them down select all and right click on those highlighted addresses and from menu change record type and change length to 16 you will see 4 new bytes added to the string: 40 42 0F 00 40 42 0F 00 00 00 00 00 XX XX XX XX (where XX is your own result)

2. Now make new scan 36 00 00 00 36 00 00 00 00 00 00 00 and repeat the same operation you made in the point 1
and you will get 36 00 00 00 36 00 00 00 00 00 00 00 YY YY YY YY (if you get many results all different, select 3 or 4 the same)

3 Now take 4 bytes YY YY YY YY you got in the point 2 and make a new scan of them
and change the value of your YY YY YY YY to XX XX XX XX

 Mohon Di Hargai Setiap Postingan Ku ,
Jangan Lupa Untuk Join ke Blog ku ya :)
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